The Ultimate Baldur's Gate 3 Box Count: A Legacy Player's Quest for the Final Statistic
Baldur's Gate 3 box count reveals 17,412 containers, showcasing the RPG's immense world-building and NewbieIndieGameDev's dedication.
As I sit here in my gaming den, years after Baldur's Gate 3 first rocked the RPG world, I find myself in awe of its enduring legacy. We've dissected every romance, debated every moral choice, and min-maxed builds to the point of absurdity. We thought we'd seen it all, done it all. But in 2026, a true legend among players, NewbieIndieGameDev, has achieved what many thought impossible—or, let's be honest, completely bonkers. They've answered the question none of us dared to ask: Just how many boxes are scattered across the Forgotten Realms in Baldur's Gate 3? Honestly, after all this time, it's about the only stat we didn't have. Talk about leaving no stone—or crate—unturned.

The Methodology: No Manual Labor Here!
Let's get one thing straight: this wasn't some mad, months-long pilgrimage where someone physically clicked on every container from the Nautiloid to the Upper City. That would be a one-way ticket to madness. No, NewbieIndieGameDev, a player clearly running on a different level of brainpower, went full-on tech wizard. They reverse-engineered the game files and wrote custom scripts to scan for anything resembling a box. We're talking keywords like "crate," "chest," "barrel," and probably a dozen more I can't even think of. After the automated scan, the real grind began: manually checking and cleaning up the data. That's dedication, my friends. The kind of dedication that makes you go, "Wow, that's cool," and then immediately question their life choices. But hey, we all have our hobbies!
The Grand Total: A Number for the Ages
So, after all that digital archaeology, what's the magic number? Drumroll, please...
🏆 17,412 Boxes. 🏆
Let that sink in. Seventeen thousand, four hundred and twelve individual containers. That's more boxes than most of us will open in a lifetime of gaming. It's an absolutely staggering figure that puts the sheer scale of Larian's world-building into a bizarre, yet fascinating, new perspective. The Sword Coast's economy must be utterly dependent on the crate manufacturing industry. I mean, seriously, what are they all for?
Breaking Down the Box-ology: The Juicy Details
This is where it gets really good. NewbieIndieGameDev didn't stop at a raw count; they gave us the full data breakdown, the kind of stats that would make any self-respecting nerd's heart sing.
The Interactive vs. Decorative Divide:
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✅ Interactive Boxes (Lootable/Throwable): 39%
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🎨 Purely Decorative Boxes: 61%
Whoa. Mind. Blown. More than half of all the boxes in the game are just for show! You can't loot them, you can't throw them at a goblin's head, they just... sit there, looking pretty and contributing to the ambiance. It's a testament to Larian's commitment to environmental detail, but it's also a little heartbreaking for us loot gremlins. All those potential treasures, forever out of reach!
Classification of Box Types:
Here's a quick look at what makes up those 17k+ objects:
| Box Type | Approximate Percentage | Notes |
|---|---|---|
| Crates | 72% | The undisputed champion of container types. The workhorse of Faerûn. |
| Barrels | 15% | Often filled with smokepowder. Handle with care! 💥 |
| Chests | 8% | The classic. Usually promises better loot. |
| Sacks & Others | 5% | For your grain, potatoes, and occasional body parts. |
The Loot Lottery:
And here's the real kicker for all you completionists out there. Of that 39% of boxes that are interactive... only 24% of those actually contain any loot. Let's do the math on that, because it's wild:
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Total Boxes: 17,412
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Interactive Boxes (39%): ~6,791
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Interactive Boxes WITH LOOT (24% of above): ~1,630
So, out of over seventeen thousand boxes, fewer than two thousand actually have something inside worth your time. That's a loot rate of about 9.3% overall. No wonder my rogue is always complaining about being broke! This data is a game-changer; it means we can finally stop obsessively checking every single crate in a bandit camp. Most of them are just empty, honey. Save your time.

Why This Matters: The Soul of a Completed Game
You might think, "Cool story, but so what?" And hey, on the surface, it's a silly statistic. But to me, in 2026, it represents something beautiful about a game that has given us so much. It marks a point where the community has explored every narrative branch, unlocked every secret, and now turns its immense collective curiosity toward understanding the fabric of the game itself. We've moved beyond "what happens if" to "how is this thing even built?" Counting every box is the ultimate act of love and closure for a masterpiece. It's the gaming equivalent of knowing exactly how many bricks are in your favorite childhood home.
NewbieIndieGameDev even made a video detailing their process, which is just the cherry on top. This is the kind of deep-dive, data-driven content that keeps a game's community vibrant years after release. It reminds me that there are always new angles, new mysteries, even if that mystery is "Where did all these crates come from?"
So, here's to Baldur's Gate 3, a game so rich and detailed that we're still uncovering its secrets—even the profoundly mundane ones. And here's to the players like NewbieIndieGameDev, who go the extra mile to satisfy that final itch of curiosity. Now, if you'll excuse me, I'm going to start a new playthrough. And this time, I'm only looting the 1,630 boxes that actually matter. Talk about a quality-of-life improvement! 😉