The Full Circle of RPGs: From Dragon Age Origins to Baldur's Gate 3 and the Void Left Behind
Baldur's Gate 3 and Dragon Age: Origins intertwine in legacy, offering unforgettable companions and deep RPG storytelling.
As I sit here in 2026, the controller resting idle in my hands, I feel the distinct, BG3-shaped hollow in my gaming heart. Larian has sailed on to new horizons, leaving behind a masterpiece that will receive no DLC, no sequel—a completed symphony in a world that craves encores. Another Dungeons & Dragons adventure brews on the distant horizon, but can anything truly fill this void? Yet, in this quiet aftermath, my mind drifts not forward, but back. It drifts to the whispers of a dark forest, to the scent of old magic and political intrigue, to a game that Swen Vincke, Larian's visionary, holds so dear. Has the legacy of our modern epic always been intertwined with a classic? Did Baldur's Gate 3 not stand on the shoulders of a giant named Dragon Age: Origins?

The connection is not mere coincidence; it is a lineage of love. Vincke himself has proclaimed his adoration for Origins and its cast, a sentiment that echoes through every carefully crafted relationship in BG3. While their worlds diverge—Thedas with its Blights and political machinations versus Faerûn's mind flayer invasion—their souls converse in the same language. Is it not in the campfire confessions, the slow-burn loyalties, and the fragile, hard-won romances where we find their shared heartbeat? Both fanbases don't just play these games; they live with these companions, forging bonds that linger long after the credits roll.
A Tapestry of Companions: Mirrors and Reflections
Let us speak of mirrors and reflections. Of characters so potent they cast shadows across decades of RPG design.
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The Witch's Enduring Spell: "Swen literally said his favourite romance in all of gaming is Morrigan. The man has taste." This single fan observation unlocks a universe of understanding. Morrigan, the Witch of the Wilds, is not just a character; she is an archetype, a template of compelling darkness. Can you not see her influence, a spectral guide in the shaping of BG3's own enigmatic souls?
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The Astarion Parallel: "Mysterious, witty and callous." One player's three-word descriptor fits both Morrigan and Astarion like a glove. Is it not fascinating? Both wield sarcasm as a shield, both bear the deep scars of a powerful, abusive parental figure (Flemeth vs. Cazador), and both reveal a vulnerable, softer core that complicates our moral judgment. They are masterclasses in writing characters who are seductive not despite their flaws, but because of them.
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The Dichotomy of Shadowheart and Lae'zel: Another perspective offers a brilliant deconstruction: "I feel like they split Morrigan into Shadowheart and Lae'zel." Consider it! Morrigan's pragmatic, survivalist ruthlessness and alien cultural perspective live on in Lae'zel. Her secretive nature, her connection to a powerful, mysterious goddess, and her buried capacity for tenderness resonate deeply within Shadowheart's journey. One classic character, fragmented and evolved into two distinct, modern legends.
The Circle is Now Complete
The most poetic observation of all ties this legacy into a perfect, elegant loop:
"Dragon Age: Origins was made to be like Baldur's Gate 1 & 2. Baldur's Gate 3 was made and felt like Dragon Age: Origins. Full circle."
Let that sink in. BioWare looked to the original Baldur's Gate series for inspiration, capturing its spirit in a new universe. A generation later, Larian looked to Dragon Age: Origins and channeled its essence back into the Baldur's Gate name. It is a cyclical dance of inspiration, a homage that transcends mere mechanics to capture a feeling—the feeling of a personal, character-driven epic.
| Aspect | Dragon Age: Origins (2009) | Baldur's Gate 3 (2023+) | The Shared Soul |
|---|---|---|---|
| Narrative Core | The Grey Warden's sacrifice against the Blight. | The parasite-bearer's fight for freedom and identity. | Personal stakes woven into world-ending events. |
| Companion Depth | Alistair, Morrigan, Leliana—icons with deep personal quests. | Astarion, Shadowheart, Lae'zel—modern icons with transformative arcs. | Characters are the story. Loyalty and romance change everything. |
| Player Agency | Origin stories, major story choices, dialogue tones. | Unparalleled interactivity, narrative branches, and dice-rolled fate. | Your choices define the world and your relationships. |
| Legacy | Defined the modern story-driven RPG. | Redefined the cinematic, player-freedom RPG. | Both are foundational pillars that generations of fans call 'home'. |
So, where does this leave us, the players, in 2026? Larian has moved on, leaving Baldur's Gate 3 as a timeless monument. But perhaps the answer to the void isn't only in looking for the next new thing. Perhaps it's in recognizing the lineage, in returning to the source. If your heart aches for more of the camaraderie, the betrayal, the romance, and the weight of choices that BG3 delivered so masterfully, the path is clearly lit, leading back to 2009. Dragon Age: Origins awaits—not as a mere substitute, but as the profound ancestor, the other half of a beautiful, circular conversation. The journey there is not a step back, but a step deeper into understanding where our favorite stories truly began. Will you walk the path of the Grey Warden and feel the origins of your own adventure?