My Personal Baldur's Gate Tier List: From Bhaalspawn to Brain Worms
Explore the ultimate Baldur's Gate tier list as we rank every game, expansion, and spin-off in this legendary RPG franchise with expert insights.
Alright, gather 'round fellow adventurers! As someone who's spent more time in the Sword Coast than in my own living room, I feel uniquely qualified to rank every single Baldur's Gate game, expansion, and spin-off that's ever graced our screens. We're talking about a franchise that's been kicking around since before some of you were born—seriously, the original Baldur's Gate released when dial-up internet was still a thing. But here we are in 2026, and this series is somehow more relevant than ever. So grab your healing potions, sharpen your swords, and let's dive into my completely subjective, slightly biased, but absolutely definitive tier list of all things Baldur's Gate!

🏆 The Pantheon Tier: Games That Defined Generations
Baldur's Gate 2: Shadows of Amn - The gold standard, the measuring stick, the game against which all other CRPGs are judged. This masterpiece didn't just improve on the original; it took everything great about Baldur's Gate and cranked it up to eleven. I mean, come on—Minsc and Boo alone deserve their own tier! The companion system here is still unparalleled decades later. These characters felt real, with motivations, backstories, and personalities that actually mattered to the narrative. The storytelling? Deep as the Underdark. The RPG systems? So intricate you could spend hours just planning your character build (and believe me, I have). This game didn't just set the bar; it IS the bar.
Baldur's Gate 3 - The prodigal son returns after 23 years and absolutely smashes expectations. When this game dropped, it felt like the entire gaming world collectively gasped. The sheer freedom! The character depth! The fact that you can literally talk your way through combat encounters or turn into a cheese wheel during dramatic moments! Larian Studios didn't just make a Baldur's Gate game; they created a living, breathing D&D campaign where your choices actually matter. The companions in BG3 are some of the most compelling characters in gaming history—Astarion's tragic backstory, Shadowheart's mysterious past, Karlach's... well, Karlach is just perfect. This game redefined what a modern CRPG could be.
Baldur's Gate 2: Throne of Bhaal - The epic conclusion to the Bhaalspawn Saga that we all needed. This expansion didn't just add content; it provided closure to one of gaming's greatest narratives. Taking your character to godlike power levels felt earned after hundreds of hours of adventuring. The stakes were cosmic, the battles were legendary, and the emotional payoff? Chef's kiss. It's rare that an expansion feels this essential to the overall experience.
🥈 The Classics Tier: Foundational Masterpieces
Baldur's Gate (Original) - The granddaddy, the OG, the game that started it all. Playing this in 1998 felt like discovering magic. Sure, by today's standards the interface is clunky and the graphics are... well, let's call them "retro charming." But the foundation it laid! The Bhaalspawn Saga! Meeting characters like Imoen and Khalid for the first time! This game created a world so rich and detailed that we're still exploring it nearly three decades later. It's like the Beatles of CRPGs—you have to respect the classics.
Baldur's Gate: Dark Alliance - Okay, hear me out! I know hardcore fans turn up their noses at this action-RPG spin-off, but there's something magical about couch co-op in the Forgotten Realms. The combat was satisfyingly crunchy, the loot system was addictive, and running through dungeons with a friend while eating pizza is one of my fondest gaming memories. It didn't have the narrative depth of the mainline games, but it captured the spirit of the setting perfectly.
Enhanced Editions (BG1 & BG2) - The controversial remasters! Beamdog tried to modernize the classics with overhauled UIs, new companions, and updated engines. And you know what? They mostly succeeded! The new companions like Neera and Dorn added fresh perspectives to familiar stories. Sure, some purists complained about the changes, but making these masterpieces more accessible to new players is always a win in my book.
| Game | Release Year | My Personal Score | Best Feature |
|---|---|---|---|
| BG2: Shadows of Amn | 2000 | 10/10 | Companion System |
| Baldur's Gate 3 | 2023 | 10/10 | Player Freedom |
| Original Baldur's Gate | 1998 | 9/10 | World Building |
| Dark Alliance | 2001 | 7.5/10 | Co-op Gameplay |
🥉 The Niche Picks: For Specific Tastes
Baldur's Gate: Descent Into Avernus - This one's cheating a bit since it's a tabletop campaign, not a video game. But as the direct prequel to Baldur's Gate 3, it's essential lore! Running this campaign with friends after playing BG3 feels like uncovering secret behind-the-scenes footage. The descent into Avernus, dealing with devils, the fall of Elturel—it's all fantastic material that makes you appreciate BG3's story even more.
Baldur's Gate: Dark Alliance 2 - More content than the first game, but somehow less polished. It's like ordering a larger pizza that's slightly undercooked—you appreciate the extra slices, but you notice the doughiness. Released in 2004, this was the last new Baldur's Gate content for what felt like an eternity. It's fun, it's serviceable, but it doesn't reach the heights of its predecessor.
🤔 The Divisive Entry
Siege of Dragonspear - Ah, the bridge between Baldur's Gate 1 and 2 that nobody asked for but we got anyway. On paper, it sounds great: more context for the story, new areas to explore, additional character development. In practice? The combat felt clunky, the art style was... questionable (too cartoonish for the grim setting), and it never quite captured the magic of either game it was trying to connect. It's not bad, just... unnecessary.

💭 Final Thoughts from a Grizzled Adventurer
Looking at this franchise in 2026 is genuinely astonishing. We've gone from isometric sprites to fully motion-captured cinematic storytelling, from simple text-based dialogue to branching narratives with thousands of permutations. Yet through it all, the soul of Baldur's Gate remains constant:
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The Companions - Whether it's Minsc yelling about his miniature giant space hamster or Astarion making sarcastic comments about your moral choices, these characters make the world feel alive
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The Freedom - From the original's open-world exploration to BG3's "yes, you can actually try that" design philosophy
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The World - The Sword Coast feels like a real place with history, politics, and consequences
What's most remarkable is that even the "lowest" ranked games here are still worth playing for any RPG fan. There's a consistency of quality across three decades that few franchises can match. Each entry brings something unique to the table while honoring what came before.
So where do we go from here? With Baldur's Gate 3's massive success, the future looks bright. Maybe we'll get another mainline entry, maybe more spin-offs, maybe even a proper Dark Alliance revival. Whatever comes next, I'll be there with my character sheet ready, because once you've been touched by the Bhaalspawn saga (or infected with illithid tadpoles), there's no going back to ordinary gaming.
Now if you'll excuse me, I need to start another BG3 playthrough. This time I'm going full evil Durge. Wish me luck!