Players of Baldur's Gate 3 have long lamented the infuriating betrayal by the Dream Guardian known as The Emperor—a character initially presented as an ally who morphs into a self-serving Illithid manipulating the party toward ceremorphosis. What few realize is that Larian Studios embedded a direct warning about this very deception within the game's expansive lore, tucked away in an easily overlooked book requiring keen observation to discover. This subtle foreshadowing, found in Act One's Githyanki Creche, reveals the Illithid's psychological playbook years before the climactic Netherbrain confrontation, turning hindsight into a sobering lesson about trusting tentacled entities.💡

The Illithid's Deceptive Playbook

Scattered across Faerûn lies On Psionic Manipulations and Countermeasures, a tome explicitly detailing mind flayers' predatory instincts. As Reddit user whyimhere1 highlighted, its passages read like a prophecy fulfilled by The Emperor:

"When dealing with mind flayers, remember that it is in their nature to assess the utility, strengths, and weaknesses of those around them, and to manipulate in order to get what they want."

This isn't vague lore—it’s an operational manual The Emperor follows relentlessly. From assessing Tav's vulnerabilities to feigning concern while pushing tadpole consumption, his tactics mirror the text verbatim. Players who ignored the book often found themselves gaslit into horrific choices, like sacrificing allies or embracing partial-illithid transformations. Those who read it? They spotted red flags when The Emperor demanded "evolution" or bizarrely proposed intimacy.😬

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The Emperor's honeyed words versus his calculated actions—a dichotomy the book warns against.

Countermeasures Everyone Ignored

The book doesn’t just diagnose the problem—it prescribes defenses. Key strategies include:

  • 🔍 Scrutinize actions over words: The Emperor pledges protection while imprisoning Orpheus and sabotaging escape plans.

  • 💪 Strengthen bonds with true allies: His isolation tactics—like dismissing Lae’zel’s heritage—aim to fracture party trust.

  • Reject physiological compromises: Pushing tadpole powers weakens mental resistance to psionic control.

  • 🛌 Avoid... entanglement: Yes, the text explicitly warns against romancing illithids, mocking players who fell for his seduction.

Yet most dismissed these guidelines. Why? The Dream Guardian’s initial persona—a shimmering, personalized protector—feels irreplaceable. By Act Three, that illusion shatters. Players siding with Orpheus or resisting transformation faced The Emperor’s wrath; he’d join the Netherbrain, snarling, "You had potential." Cue collective groans from 97% of playthroughs where he’s betrayed.

The Emperor's final-form treachery—a moment players could've anticipated.

Irony in Hindsight

On second playthroughs, the book’s brilliance stings. It wasn’t hidden—just overshadowed by combat loot and quest urgency. Its placement in the Githyanki Creche, a zone rife with illithid-hating warriors, now seems deliberate irony. Imagine reading: "Mind flayers exploit empathy" while The Emperor later sobs about his "lonely existence" to manipulate sympathy. Even his name—The Emperor—echoes the text’s caution about illithids viewing others as "subjects."

Yet questions linger: Did Larian expect players to find this warning, or is it a dark joke about gamers skipping lore? Why craft such an intricate villain only to hint at his deceit in easily missed text? And what does our collective blindness say about how video games train us to ignore subtlety when swords are shiny? Perhaps the real moral isn’t "don’t trust illithids"—it’s that salvation often sits unread on virtual bookshelves while we chase louder dangers.📚

Will future RPGs learn from this, embedding critical clues not in glowing quest markers but in quiet pages? Or are we doomed to repeat history, one betrayed Dream Guardian at a time?