BG3 Ultimate Evil Playthrough Guide: 10 Pro Tips for Maximum Chaos in Faerûn
BG3 Ultimate Evil Playthrough Guide reveals 10 pro tips for maximum chaos in Faerûn, ensuring your Baldur's Gate 3 run is unforgettable and ruthless.
BG3 Ultimate Evil Playthrough Guide: 10 Pro Tips for Maximum Chaos in Faerûn
Hey everyone! Let's talk about embracing the dark side in Baldur's Gate 3. We all know being the hero is cool and all, but let me tell you—there's something absolutely liberating about giving in to your worst impulses in Faerûn. After countless hours (seriously, my Steam hours are embarrassing), I've realized that an evil playthrough isn't just about being mean—it's about strategic cruelty, calculated betrayals, and unlocking content you'd never see otherwise. So buckle up, because we're diving deep into how to create the most memorable, morally bankrupt adventure possible in 2026's still-amazing BG3.

10. Plan Your Party Like a Villainous Mastermind
First things first—you can't just go around being evil and expect everyone to stick around. When I first tried my dark playthrough, I learned this the hard way when Gale gave me that disappointed professor look and literally walked away. Here's the real tea:
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Evil-Compatible Companions: Astarion and Lae'zel are ride-or-die for your wicked schemes. They're basically like "Yasss, murder!"
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Morally Flexible: Shadowheart can go either way depending on how you guide her
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Probably Leaving: Gale, Wyll, and Karlach have standards (how boring, right?)
Pro tip: Plan your class around who'll stay. If you're going full Dark Urge Sorcerer, maybe you don't need Karlach as your tank. And remember—Withers' hirelings don't judge your life choices!
9. Recruit Minthara—The Queen of Darkness
OMG, if you're doing evil, you NEED Minthara. She's not just an evil companion—she's THE evil companion. Larian basically designed her as the anti-Halsin, and she delivers perfection.
How to Get Her:
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The Classic Route: Raid the Emerald Grove in Act 1 (bye-bye tieflings!)
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The Sneaky Method: Knock her out, then rescue her from Moonrise in Act 2
Why she's amazing:
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Her drow perspective is chef's kiss for evil roleplay
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She approves of power-grabbing dialogue choices
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Her abilities are insane:
Misty Step, Divine Smite, Vow of Enmity -
She respects bluntness (no beating around the bush!)
8. Side With Auntie Ethel—Your Hag Bestie
That sweet little old lady selling potions? Yeah, she's actually a powerful hag, and becoming her BFF opens up some deliciously awful opportunities.
Evil Benefits:
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Auntie Ethel's Hair: Permanent +1 ability score increase (hello, min-maxing!)
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Act 3 Alliance: Kill Lora, and Ethel will make five creatures invisible during the final battle
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Multiple Betrayal Points: You can side with her at several story moments
Even if you fight her in Act 1 over Mayrina, she might still offer you a deal. Take it! The power boost is totally worth selling your soul (or someone else's).
7. Become Bhaal's Unholy Assassin
When you meet Sarevok at the Murder Tribunal while tracking Orin—say YES to becoming an Unholy Assassin. Trust me, the gear is worth the moral bankruptcy.
Steps to Assassinhood:
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Kill Investigator Valeria (she's chained up, it's basically mercy)
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Murder both Minsc AND Jaheira (RIP, heroes)
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Deal with companion disapproval (they'll get over it... or not)
Rewards:
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Access to Echo of Abazigal, secret merchant
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Bhaalist Armour (rare and fabulous)
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Dread Iron Dagger
6. Help Mizora—Because Devil Deals Are Fun
Mizora is that toxic friend who makes everything more interesting. Getting her as an ally requires some specific evil choices:
The Mizora Evil Checklist:
✅ Help Wyll kill Karlach (get that
Infernal Robe)
✅ Rescue Mizora from Moonrise (bring Wyll for the
Infernal Rapier)
✅ Encourage Wyll to keep his pact (no redemption arc here!)
Result: Mizora helps in the final battle as your personal devilish artillery. Worth losing a few goody-two-shoes companions!
5. Hand Aylin Over to Lorroakan—Ultimate Betrayal
This one is so evil it hurts. After spending Acts 1 and 2 protecting the Nightsong:
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Make sure Shadowheart doesn't kill her
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Reunite her with Isobel (aww, how sweet)
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Then sell her to Lorroakan for eternal imprisonment
Why do this?
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Zero mechanical benefit (pure evil for evil's sake)
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The emotional damage is spectacular
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Perfect for roleplaying a truly heartless character
4. Let Arabella's Parents Kill Kagha—Slow Burn Evil
Evil isn't always about immediate violence. Sometimes it's about setting up tragedies:
The Kagha Tragedy Playbook:
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Let Kagha kill Arabella in Act 1
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Tell her devastated parents (extra pain points)
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HELP redeem Kagha against the Shadow Druids
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Save the grove, have the celebration party
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Watch as Arabella's parents poison the now-redeemed Kagha
This is next-level evil—making someone better just to destroy them. Chef's kiss! 👌
3. Play as The Dark Urge—The Canon Evil Experience
Seriously, if you're doing evil, you NEED to be the Dark Urge. This isn't just an Origin—it's the definitive evil experience.
Dark Urge Exclusive Perks:
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Deep connection to main storyline
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Unique dialogue options unavailable to Tav
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Exclusive cutscenes and carnage opportunities
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Deathstalker's Mantle gear (invisible after kills!)
You can resist the urges or give in—both are valid evil paths. But let's be real, we're here for the murder.
2. Corrupt Your Companions—Make Them Worse
What's more evil than being evil? Making everyone else evil too!
Corruption Guide:
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Shadowheart: Free her from Shar, help her embrace Selune... then hand her to Viconia for memory wipe
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Astarion: Help him complete Cazador's ritual, become Ascended... then help the Gur kill him
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Gale: Encourage his power hunger (that never goes wrong!)
Almost every companion can be twisted into their worst possible version. It's like a evil makeover montage!
1. Don't Do Evil First—Save It for Later
My most important tip: DO NOT do evil on your first playthrough. I know, I know—but hear me out:
Why Save Evil for Later:
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You'll miss SO much content (dead NPCs = dead quests)
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The emotional impact is better when you know what you're destroying
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Meta-gaming knowledge lets you create more satisfying evil outcomes
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Violence isn't always the most interesting evil choice
Evil playthroughs are amazing for exploring all routes BG3 has to offer in 2026, but they hit different when you know exactly what you're sacrificing.

Final Thoughts
So there you have it—my ultimate guide to being absolutely terrible in Faerûn. Whether you're siding with hags, betraying everyone you meet, or just generally causing chaos, remember: evil done well is an art form.
What are your favorite evil moments in BG3? Have you found any particularly devilish strategies I missed? Let me know in the comments—and may your evil playthrough be as delightfully wicked as possible! 😈
TL;DR:
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Plan your evil party carefully
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Recruit Minthara and side with Ethel
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Play Dark Urge for the full experience
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Corrupt everyone around you
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Save evil for your second playthrough
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Most importantly: have fun being terrible!