Baldur's Gate 3: Your 2026 Guide to Snagging the Coveted Gleamdance Dagger
Discover how to obtain the coveted Gleamdance Dagger in Baldur's Gate 3 with this expert guide to Smuggler's Docks and Farlin's loot.
As a seasoned adventurer in the Forgotten Realms, I can tell you that Baldur's Gate 3 is a treasure hunter's paradise. With a staggering list of magical items spread across its vast world, snagging every single one in a single playthrough is nigh impossible—it's a real 'finders, keepers' situation. To get your hands on the truly primo gear, you've gotta be willing to explore every nook, cranny, and, let's be real, pick a fight with some NPCs you might have initially planned to leave alone. One such piece of coveted loot is the elusive Gleamdance Dagger. In this guide, I'll walk you through exactly how to add this shiny little number to your arsenal in 2026.
Where to Find the Gleamdance Dagger: A Smuggler's Showdown

Alright, listen up. The Gleamdance Dagger is currently in the possession of a smuggler named Farlin. You'll find this character causing a ruckus at the Smuggler's Docks, located to the west of Wyrm's Crossing during Act 3. It's not exactly a walk in the park to get there.

To begin your trek, make your way to the Sword Coast Couriers building near Wyrm's Crossing. From there, head west down the hill. Fair warning: the path is littered with traps. I highly recommend bringing a character with nimble fingers, like a Rogue or a Ranger with the right skills, to disarm them—otherwise, it's gonna be a bumpy ride.
Eventually, you'll stumble upon the source of the commotion: a full-blown skirmish.

Farlin and their crew are duking it out with rival smugglers. As soon as you get close, you'll be pulled into the fray. The game will mark Farlin's group as temporary allies, so you'll know who not to target... for now. Once the enemies are toast, Farlin will approach you for a chat.
Here's where you need to play it cool. I strongly advise against attacking immediately. If you agree to help Farlin and play along with their scheme, you'll be rewarded with a hefty sack of gold. And hey, in Baldur's Gate, you can never have too much gold, am I right?
The Double-Cross: Securing Your Prize
Play the part of the helpful ally. Let Farlin and the crew start heading back to their ship. Once they begin to move, that's your cue. Follow them discreetly. When they're isolated back at their vessel, that's when you strike. It's time for a classic double-cross.

Take out the crew and loot their bodies. The Gleamdance Dagger will be found in Farlin's personal inventory after you defeat them. This is the only way to get it. Think of Farlin like other tough-nut NPCs, such as Gish Far'aag who holds the Ring of Arcane Synergy. Trying to pickpocket them is a fool's errand—you'll only find junk. To get the good stuff, you've gotta be willing to get your hands dirty. No pain, no gain!
Gleamdance Dagger: Stats, Uses, and Who Benefits Most

So, what makes this dagger so special that it's worth a little moral flexibility? Let's break it down:
Core Function: The Gleamdance Dagger is specifically designed as an off-hand weapon. You must equip it in your character's off-hand slot to activate its primary benefits.
Key Stats & Effects:
| Effect | Description |
|---|---|
| Armor Class Bonus | Grants a +1 bonus to AC when wielded in the off-hand. This is a huge deal for survivability. |
| Constant Light | Emits a bright light in a 6-meter radius. Perfect for characters without Darkvision. |
| Weapon Type | Dagger (Finesse, Light, Thrown) |
Who Should Wield It? 🗡️
This dagger is a game-changer for certain builds:
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Rogues: This is practically a match made in heaven. Rogues excel at dual-wielding, and the +1 AC from the Gleamdance pairs perfectly with a powerful main-hand dagger or shortsword. It makes an already slippery class even harder to hit.
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Bards (College of Swords/Valor): A dual-wielding Bard can make fantastic use of this. Pair the Gleamdance Dagger with a Finesse weapon like a Rapier in your main hand. You get the defensive boost while still dealing solid damage and casting spells.
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Wizards (Bladesinger): For the spellsword enthusiasts, the +1 AC is invaluable. Bladesingers thrive on high Armor Class, and every point counts when you're in melee range.
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Any Frontliner Needing Light: If you're running a party without a ton of darkvision or light spells, equipping this on a secondary melee character solves your illumination problems permanently.
Pro-Tip: The constant light effect isn't just for navigation. It can help reveal hidden objects or enemies in dark areas, giving you a tactical edge. Just remember, it might also make stealth a bit trickier in some situations!
In the end, securing the Gleamdance Dagger is all about strategy and a bit of ruthless efficiency. You help, you get paid, you betray, you get an awesome item. That's just how things roll in Baldur's Gate sometimes. Now get out there and claim your prize!